CISC 226: Game Design


School of Computing • Queen's University • Winter 2020

Assessment


Activity Due Date Grade
Group formation 13 January -
Quizzes (1-2 in class, 3 on OnQ) 31 January, 6 March, 31 March 30%
Project proposal (OnQ) 20 January 10%
Project demo (in-class presentation) Present in class 11 February (submit video 10 February for collation) 10%
Project progress report (OnQ) 9 March 10%
Final video (OnQ) 3 April 10%
Game implementation (OnQ) 3 April 30%
© 2020 Adrian L. Jessup Schneider & Nicholas Graham