CISC 226: Game Design


School of Computing • Queen's University • Winter 2017

Assessment


Activity Due Date Grade
Group formation Jan 16 -
Project proposal (OnQ) Jan 23 10%
Quizzes (in class) Feb 3, March 7, April 4 30%
Project demo (in class presentation) Present in class February 17 (submit video Feb 16 for collation) 10%
Project progress report (OnQ) March 13 15%
Poster (as part of end-of-term show) Submit March 29 for printing; present in Creative Computing show April 6 5%
Final video (OnQ) April 7 5%
Game implementation (OnQ) April 7 25%
© 2017 Nicholas Graham