CISC 226: Game Design


School of Computing • Queen's University • Winter 2018

Assessment


Activity Due Date Grade
2-minute game review Throughout term (submit video the day before your presentation) 5%
Group formation Jan 15 -
Quizzes (in class) Feb 2, March 9, April 4 30%
Project proposal (OnQ) Jan 22 10%
Project demo (in class presentation) Present in class February 14 (submit video Feb 13 for collation) 10%
Project progress report (OnQ) March 12 10%
Poster (as part of end-of-term show) Submit March 29 for printing; present in Creative Computing show April 5 5%
Final video (OnQ) April 6 5%
Game implementation (OnQ) April 6 25%
© 2018 Nicholas Graham