CISC 226: Game Design


School of Computing • Queen's University • Winter 2017

Text

Game Design Workshop: a Playcentric Approach to Creating Innovative Games, Third Edition. By Tracy Fullerton. Morgan-Kaufmann, 2014.

The text is available from the Campus Bookstore, as well as Amazon and Chapters. A digital version is available from Amazon at a discount. If you find a second-hand version of the second edition of the text, feel free to use it.

© 2017 Nicholas Graham