Below are some of the meshes that have been stripified by a much improved version of the tunneling algorithm.
The average cache miss ratio for a 32-vertex cache is also shown for interest, although the tunneling algorithm does absolutely nothing to optimize for cache performance.
Click on an image to see the strips on the surface. See this explanation of the file formats in the Data column.
Name | Faces | Strips | ACMR (32) |
Data (gzip) | |
---|---|---|---|---|---|
Torus I | 1,874 | 1 | 0.74 | mesh vertices turns triangles | |
Torus II | 19,598 | 1 | 0.74 | mesh vertices turns triangles | |
Bunny | 69,451 | 3 | 0.75 | mesh vertices turns triangles | |
Torus III | 198,734 | 1 | 0.74 | mesh vertices turns triangles |