Audrey Girouard
Postdoctoral Fellow
Adjunt Assistant Professor
audrey @ cs.queensu.ca

Queen's University
School of Computing
Goodwin Hall
25 Union St
Kingstson, ON K7L 3N6, Canada




Current Projects

Using Bend as Input in Flexible E-Ink Displays
Flexible displays potentially allow for interaction styles that resemble those used in paper documents. Bending the display, e.g., to page forward, shows particular promise as an interaction technique. We present an evaluation of the effectiveness of various types of bends in executing a set of tasks with a flexible display.

CHI 2011: paper, interactivity
2010 - 2011
Perspective Based Remote Multitouch
We present a set of remote pointing techniques that allows bimanual and multi-finger remote manipulation of graphical objects on large displays.

CHI 2011: work-in-progress
2010 - 2011
Active Progress Bars
When a progress bar pops up, can a better design help you do something relaxing or productive while waiting? We propose to augment progress bars with user controlled functionalities facilitating the switch to temporary activities.

CHI 2011: work-in-progress
2010 - 2011
Organic User Interface Workshop
Advances in display, sensor and actuator technology are changing the field of TEI. While modern interfaces were designed for traditional planar and static display devices, next-generation UI allow digital objects to change their shape and embed displays anywhere. These developments require us to re-examine and reevaluate basic design principles and interaction styles currently used. This workshop on Organic User Interfaces brings together experts to discuss, brainstorm and prototype next generation of user interfaces.

TEI 2011: workshop
[website] Human Computer Interaction
2010 - 2011


Past Projects



Adaptive Interface using fNIRS
We use functional Near Infrared Spectroscopy (fNIRS), a new non-invasible brain imagery device, as an additional input to an interface. Brain-computer interfaces could be used to evaluate new interfaces, or create interfaces that adapt to the user's mental workload, or emotions, for example.

Exploring brain signals using fNIRS

Barbecue
Mental Workload
UIST 2007
Emotions Difficulty Level
INTERACT 2009
Reading words Game Play
IJAACS 2010

OFAC: Online fNIRS Analysis and Classification

IJAACS 2010

Please contact me to obtain the OFAC system.

Machine Learning Techniques to Classify fNIRS Signal

Sliding Windows
UIST 2007
Sequence Classification
INTERACT 2009, IJAACS 2010


UIST 2007, CHI 2009, HCII 2009, INTERACT 2009, UIST 2009, IJAACS 2010, CHI 2011.
[website] HCI, Brain Computer Interfaces, Machine Learning
2006 - 2010
Brain, Body and Bytes: Psychophysiological User Interaction
The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer such things as cognitive and emotional states, to create adaptive systems and gain an understanding of user experience. In this workshop, we aim to bring together researchers from fields such as HCI, interaction design, cognitive science, psychophysiology, game research, and BCI.

A CHI 2010 Workshop.
[website] Human Computer Interaction
2009 - 2010
Reality Based Interfaces
We propose the notion of Reality-Based Interaction (RBI) as a unifying concept that ties together a large subset of emerging human-computer interaction styles.

Presented at CHI 2008.
[website] Human Computer Interaction
2006 - 2008
SmartBlocks
Tangible Blocks that help children learn Volume and Surface Area

Presented at TEI 2007.
[website] Human Computer Interaction, Tangible User Interfaces
2006
Leave-one-out Scoring
A new method for collecting information about motifs from any motif discovery program

Presented at CIBCB 2006.
Computational Biology
2006
Lessons for decompiling an embodied cognitive model
We decompiled different Soar models into Herbal. We propose a "decompilation" process as a standard means for evaluating high level behavior modeling languages with respect to their low level equivalents.

Presented at Cognitio 2006.
Cognitive Science
2006
What is the Next Generation of Human-Computer Interaction?
CHI 2006 Workshop.

[website] Human Computer Interaction
2006